/* * UBApplicationController.h * * Created on: 12 feb. 2009 * Author: Luc */ #ifndef UBDISPLAYMANAGER_H_ #define UBDISPLAYMANAGER_H_ #include class UBBlackoutWidget; class UBBoardView; class UBDisplayManager : public QObject { Q_OBJECT; public: UBDisplayManager(QObject *parent = 0); virtual ~UBDisplayManager(); int numScreens(); int numPreviousViews(); void setAsControl(QWidget* pControlWidget); void setAsDisplay(QWidget* pDisplayWidget); void setAsPreviousDisplays(QList pPreviousViews); bool hasControl() { return mControlScreenIndex > -1; } bool hasDisplay() { return mDisplayScreenIndex > -1; } bool hasPrevious() { return !mPreviousScreenIndexes.isEmpty(); } enum DisplayRole { None = 0, Control, Display, Previous1, Previous2, Previous3, Previous4, Previous5 }; void setUseMultiScreen(bool pUse); int controleScreenIndex() { return mControlScreenIndex; } QRect controlGeometry(); QRect displayGeometry(); signals: void screenLayoutChanged(); public slots: void adjustScreens(int screen); void blackout(); void unBlackout(); void setRoleToScreen(DisplayRole role, int screenIndex); private: void positionScreens(); void initScreenIndexes(); int mControlScreenIndex; int mDisplayScreenIndex; QList mPreviousScreenIndexes; QDesktopWidget* mDesktop; QWidget* mControlWidget; QWidget* mDisplayWidget; QList mPreviousDisplayWidgets; QList mBlackoutWidgets; QList mScreenIndexesRoles; bool mUseMultiScreen; }; #endif /* UBDISPLAYMANAGER_H_ */