#ifndef UBSELECTIONFRAME_H #define UBSELECTIONFRAME_H #include #include class UBGraphicsItemDelegate; class UBSelectionFrame : public QObject, public QGraphicsRectItem { Q_OBJECT public: UBSelectionFrame(); void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget); QRectF boundingRect() const; QPainterPath shape() const; void setLocalBrush(const QBrush &pBrush) {mLocalBrush = pBrush;} QBrush localBrush() const {return mLocalBrush;} void setEnclosedItems(const QList pEncItems) {mEnclosedtems = pEncItems; updateRect();} void setEnclosedItems(const QList pGraphicsItems); void updateRect(); void updateScale(); bool isEmpty() const {return this->rect().isEmpty();} protected: void mousePressEvent(QGraphicsSceneMouseEvent *event); void mouseMoveEvent(QGraphicsSceneMouseEvent *event); void mouseReleaseEvent(QGraphicsSceneMouseEvent *event); private slots: void setAntiScaleRatio(qreal pAntiscaleRatio) {mAntiscaleRatio = pAntiscaleRatio;} void onZoomChanged(qreal pZoom); private: void translateItem(QGraphicsItem *item, const QPointF &translatePoint); private: int mThickness; qreal mAntiscaleRatio; QList mEnclosedtems; QBrush mLocalBrush; QPointF mPressedPos; QPointF mLastMovedPos; QPointF mLastTranslateOffset; }; #endif // UBSELECTIONFRAME_H