@ -110,13 +110,9 @@ UBDesktopAnnotationController::UBDesktopAnnotationController(QObject *parent, UB
}
connect ( mDesktopPalette , SIGNAL ( uniboardClick ( ) ) , this , SLOT ( goToUniboard ( ) ) ) ;
connect ( mDesktopPalette , SIGNAL ( uniboardClick ( ) ) , this , SLOT ( onToolClicked ( ) ) ) ;
connect ( mDesktopPalette , SIGNAL ( customClick ( ) ) , this , SLOT ( customCapture ( ) ) ) ;
connect ( mDesktopPalette , SIGNAL ( customClick ( ) ) , this , SLOT ( onToolClicked ( ) ) ) ;
connect ( mDesktopPalette , SIGNAL ( windowClick ( ) ) , this , SLOT ( windowCapture ( ) ) ) ;
connect ( mDesktopPalette , SIGNAL ( windowClick ( ) ) , this , SLOT ( onToolClicked ( ) ) ) ;
connect ( mDesktopPalette , SIGNAL ( screenClick ( ) ) , this , SLOT ( screenCapture ( ) ) ) ;
connect ( mDesktopPalette , SIGNAL ( screenClick ( ) ) , this , SLOT ( onToolClicked ( ) ) ) ;
connect ( UBApplication : : mainWindow - > actionPointer , SIGNAL ( triggered ( ) ) , this , SLOT ( onToolClicked ( ) ) ) ;
connect ( UBApplication : : mainWindow - > actionSelector , SIGNAL ( triggered ( ) ) , this , SLOT ( onToolClicked ( ) ) ) ;
connect ( mDesktopPalette , SIGNAL ( maximized ( ) ) , this , SLOT ( onDesktopPaletteMaximized ( ) ) ) ;
@ -397,7 +393,6 @@ void UBDesktopAnnotationController::customCapture()
mDesktopPalette - > disappearForCapture ( ) ;
UBCustomCaptureWindow customCaptureWindow ( mDesktopPalette ) ;
// need to show the window before execute it to avoid some glitch on windows.
# ifndef Q_WS_WIN // Working only without this call on win32 desktop mode
@ -926,7 +921,8 @@ void UBDesktopAnnotationController::refreshMask()
}
}
void UBDesktopAnnotationController : : onToolClicked ( ) {
void UBDesktopAnnotationController : : onToolClicked ( )
{
mDesktopEraserPalette - > hide ( ) ;
mDesktopMarkerPalette - > hide ( ) ;
mDesktopPenPalette - > hide ( ) ;