@ -1534,7 +1534,7 @@ void UBSvgSubsetAdaptor::UBSvgSubsetWriter::polygonItemToSvgPolygon(UBGraphicsPo
QString points = pointsToSvgPointsAttribute(polygon);
mXmlWriter.writeAttribute("points", points);
mXmlWriter.writeAttribute("transform",toSvgTransform(polygonItem->sceneMatrix()));
mXmlWriter.writeAttribute("transform",toSvgTransform(polygonItem->matrix()));
mXmlWriter.writeAttribute("fill", polygonItem->brush().color().name());
qreal alpha = polygonItem->brush().color().alphaF();