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397 lines
11 KiB
397 lines
11 KiB
9 years ago
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#include "UBFFmpegVideoEncoder.h"
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// Future proofing
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#if LIBAVCODEC_VERSION_INT < AV_VERSION_INT(55,28,1)
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#define av_frame_alloc avcodec_alloc_frame
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#define av_frame_free avcodec_free_frame
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#endif
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QString avErrorToQString(int errnum)
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{
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char error[AV_ERROR_MAX_STRING_SIZE];
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av_make_error_string(error, AV_ERROR_MAX_STRING_SIZE, errnum);
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return QString(error);
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}
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/**
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* @brief Constructor for the ffmpeg video encoder
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*
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*
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* This class provides an interface between the screencast controller and the ffmpeg
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* back-end. It initializes the audio and video encoders and frees them when done;
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* worker threads handle the actual encoding of frames.
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*
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*/
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UBFFmpegVideoEncoder::UBFFmpegVideoEncoder(QObject* parent)
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: UBAbstractVideoEncoder(parent)
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, mOutputFormatContext(NULL)
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, mSwsContext(NULL)
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, mFile(NULL)
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{
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mTimebase = 100 * framesPerSecond();
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qDebug() << "timebase: " << mTimebase;
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mVideoEncoderThread = new QThread;
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mVideoWorker = new UBFFmpegVideoEncoderWorker(this);
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mVideoWorker->moveToThread(mVideoEncoderThread);
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connect(mVideoWorker, SIGNAL(error(QString)),
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this, SLOT(setLastErrorMessage(QString)));
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connect(mVideoEncoderThread, SIGNAL(started()),
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mVideoWorker, SLOT(runEncoding()));
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connect(mVideoWorker, SIGNAL(encodingFinished()),
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mVideoEncoderThread, SLOT(quit()));
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connect(mVideoEncoderThread, SIGNAL(finished()),
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this, SLOT(finishEncoding()));
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}
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UBFFmpegVideoEncoder::~UBFFmpegVideoEncoder()
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{
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if (mVideoWorker)
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delete mVideoWorker;
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if (mVideoEncoderThread)
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delete mVideoEncoderThread;
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}
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void UBFFmpegVideoEncoder::setLastErrorMessage(const QString& pMessage)
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{
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qDebug() << "FFmpeg video encoder:" << pMessage;
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mLastErrorMessage = pMessage;
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}
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bool UBFFmpegVideoEncoder::start()
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{
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bool initialized = init();
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if (initialized)
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mVideoEncoderThread->start();
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return initialized;
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}
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bool UBFFmpegVideoEncoder::stop()
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{
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qDebug() << "Video encoder: stop requested";
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mVideoWorker->stopEncoding();
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return true;
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}
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bool UBFFmpegVideoEncoder::init()
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{
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// Initialize ffmpeg lib
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av_register_all();
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avcodec_register_all();
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AVDictionary * options = NULL;
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int ret;
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// Output format and context
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// --------------------------------------
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if (avformat_alloc_output_context2(&mOutputFormatContext, NULL,
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"mp4", NULL) < 0)
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{
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setLastErrorMessage("Couldn't allocate video format context");
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return false;
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}
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// The default codecs for mp4 are h264 and aac, we use those
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// Video codec and context
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// -------------------------------------
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AVCodec * videoCodec = avcodec_find_encoder(mOutputFormatContext->oformat->video_codec);
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if (!videoCodec) {
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setLastErrorMessage("Video codec not found");
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return false;
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}
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mVideoStream = avformat_new_stream(mOutputFormatContext, 0);
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mVideoStream->time_base = {1, mTimebase};
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avcodec_get_context_defaults3(mVideoStream->codec, videoCodec);
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AVCodecContext* c = avcodec_alloc_context3(videoCodec);
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c->bit_rate = videoBitsPerSecond();
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c->width = videoSize().width();
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c->height = videoSize().height();
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c->time_base = {1, mTimebase};
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c->gop_size = 10;
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c->max_b_frames = 0;
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c->pix_fmt = AV_PIX_FMT_YUV420P;
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if (mOutputFormatContext->oformat->flags & AVFMT_GLOBALHEADER)
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c->flags |= AV_CODEC_FLAG_GLOBAL_HEADER;
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/*
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* Supported pixel formats for h264 are:
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* AV_PIX_FMT_YUV420P
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* AV_PIX_FMT_YUV422P
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* AV_PIX_FMT_YUV444P
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* AV_PIX_FMT_YUVJ420P
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*/
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av_dict_set(&options, "preset", "slow", 0);
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av_dict_set(&options, "crf", "20", 0);
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ret = avcodec_open2(c, videoCodec, &options);
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if (ret < 0) {
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setLastErrorMessage(QString("Couldn't open video codec: ") + avErrorToQString(ret));
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return false;
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}
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mVideoStream->codec = c;
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// Source images are RGB32, and should be converted to YUV for h264 video
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mSwsContext = sws_getCachedContext(mSwsContext,
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c->width, c->height, AV_PIX_FMT_RGB32,
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c->width, c->height, c->pix_fmt,
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SWS_BICUBIC, 0, 0, 0);
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// Audio codec and context
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// -------------------------------------
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/*
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AVCodec * audioCodec = avcodec_find_encoder(mOutputFormatContext->oformat->audio_codec);
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mAudioStream = avformat_new_stream(mOutputFormatContext, audioCodec);
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*/
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// Open the output file
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ret = avio_open(&(mOutputFormatContext->pb), videoFileName().toStdString().c_str(), AVIO_FLAG_WRITE);
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if (ret < 0) {
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setLastErrorMessage(QString("Couldn't open video file for writing: ") + avErrorToQString(ret));
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return false;
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}
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// Write stream header
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ret = avformat_write_header(mOutputFormatContext, NULL);
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if (ret < 0) {
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setLastErrorMessage(QString("Couldn't write header to file: ") + avErrorToQString(ret));
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return false;
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}
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return true;
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}
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void UBFFmpegVideoEncoder::newPixmap(const QImage &pImage, long timestamp)
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{
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static bool isFirstFrame = true;
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if (isFirstFrame) {
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timestamp = 0;
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isFirstFrame = false;
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}
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if (!mVideoWorker->isRunning()) {
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qDebug() << "Encoder worker thread not running. Queuing frame.";
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mPendingFrames.enqueue({pImage, timestamp});
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}
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else {
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// First send any queued frames, then the latest one
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while (!mPendingFrames.isEmpty()) {
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AVFrame* avFrame = convertFrame(mPendingFrames.dequeue());
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if (avFrame)
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mVideoWorker->queueFrame(avFrame);
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}
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// note: if converting the frame turns out to be too slow to do here, it
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// can always be done from the worker thread (in thta case,
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// the worker's queue would contain ImageFrames rather than AVFrames)
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AVFrame* avFrame = convertFrame({pImage, timestamp});
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if (avFrame)
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mVideoWorker->queueFrame(avFrame);
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// signal the worker that frames are available
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mVideoWorker->mWaitCondition.wakeAll();
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}
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}
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/** Convert a frame consisting of a QImage and timestamp to an AVFrame
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* with the right pixel format and PTS
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*/
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AVFrame* UBFFmpegVideoEncoder::convertFrame(ImageFrame frame)
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{
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AVFrame* avFrame = av_frame_alloc();
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avFrame->format = mVideoStream->codec->pix_fmt;
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avFrame->width = mVideoStream->codec->width;
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avFrame->height = mVideoStream->codec->height;
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avFrame->pts = mTimebase * frame.timestamp / 1000;
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const uchar * rgbImage = frame.image.bits();
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const int in_linesize[1] = { frame.image.bytesPerLine() };
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// Allocate the output image
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if (av_image_alloc(avFrame->data, avFrame->linesize, mVideoStream->codec->width,
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mVideoStream->codec->height, mVideoStream->codec->pix_fmt, 32) < 0)
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{
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setLastErrorMessage("Couldn't allocate image");
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return NULL;
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}
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sws_scale(mSwsContext,
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(const uint8_t* const*)&rgbImage,
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in_linesize,
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0,
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mVideoStream->codec->height,
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avFrame->data,
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avFrame->linesize);
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return avFrame;
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}
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void UBFFmpegVideoEncoder::finishEncoding()
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{
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qDebug() << "VideoEncoder::finishEncoding called";
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// Some frames may not be encoded, so we call avcodec_encode_video2 until they're all done
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int gotOutput;
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do {
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// TODO: get rid of duplicated code (videoWorker does almost exactly this during encoding)
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AVPacket* packet = mVideoWorker->mPacket;
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if (avcodec_encode_video2(mVideoStream->codec, packet, NULL, &gotOutput) < 0) {
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setLastErrorMessage("Couldn't encode frame to video");
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continue;
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}
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if (gotOutput) {
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AVRational codecTimebase = mVideoStream->codec->time_base;
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AVRational streamTimebase = mVideoStream->time_base;
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av_packet_rescale_ts(packet, codecTimebase, streamTimebase);
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packet->stream_index = mVideoStream->index;
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av_interleaved_write_frame(mOutputFormatContext, packet);
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av_packet_unref(packet);
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}
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} while (gotOutput);
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av_write_trailer(mOutputFormatContext);
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avio_close(mOutputFormatContext->pb);
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avcodec_close(mVideoStream->codec);
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sws_freeContext(mSwsContext);
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avformat_free_context(mOutputFormatContext);
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emit encodingFinished(true);
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}
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//-------------------------------------------------------------------------
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// Worker
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//-------------------------------------------------------------------------
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UBFFmpegVideoEncoderWorker::UBFFmpegVideoEncoderWorker(UBFFmpegVideoEncoder* controller)
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: mController(controller)
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{
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mStopRequested = false;
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mIsRunning = false;
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mPacket = new AVPacket();
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}
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UBFFmpegVideoEncoderWorker::~UBFFmpegVideoEncoderWorker()
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{}
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void UBFFmpegVideoEncoderWorker::stopEncoding()
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{
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qDebug() << "Video worker: stop requested";
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mStopRequested = true;
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mWaitCondition.wakeAll();
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}
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void UBFFmpegVideoEncoderWorker::queueFrame(AVFrame* frame)
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{
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mFrameQueueMutex.lock();
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mFrameQueue.enqueue(frame);
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mFrameQueueMutex.unlock();
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}
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/**
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* The main encoding function. Takes the queued image frames and
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* assembles them into the video
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*/
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void UBFFmpegVideoEncoderWorker::runEncoding()
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{
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mIsRunning = true;
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while (!mStopRequested) {
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mFrameQueueMutex.lock();
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mWaitCondition.wait(&mFrameQueueMutex);
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while (!mFrameQueue.isEmpty()) {
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writeLatestVideoFrame();
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}
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/*
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while (!mAudioQueue.isEmpty()) {
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writeLatestAudioFrame();
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}
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*/
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mFrameQueueMutex.unlock();
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}
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emit encodingFinished();
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}
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void UBFFmpegVideoEncoderWorker::writeLatestVideoFrame()
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{
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AVFrame* frame = mFrameQueue.dequeue();
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int gotOutput;
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av_init_packet(mPacket);
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mPacket->data = NULL;
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mPacket->size = 0;
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// qDebug() << "Encoding frame to video. Pts: " << frame->pts << "/" << mController->mTimebase;
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if (avcodec_encode_video2(mController->mVideoStream->codec, mPacket, frame, &gotOutput) < 0)
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emit error("Error encoding frame to video");
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if (gotOutput) {
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AVRational codecTimebase = mController->mVideoStream->codec->time_base;
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AVRational streamTimebase = mController->mVideoStream->time_base;
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// recalculate the timestamp to match the stream's timebase
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av_packet_rescale_ts(mPacket, codecTimebase, streamTimebase);
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mPacket->stream_index = mController->mVideoStream->index;
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// qDebug() << "Writing encoded packet to file; pts: " << mPacket->pts << "/" << streamTimebase.den;
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av_interleaved_write_frame(mController->mOutputFormatContext, mPacket);
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av_packet_unref(mPacket);
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}
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// Duct-tape solution. I assume there's a better way of doing this, but:
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// some players like VLC show a black screen until the second frame (which
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// can be several seconds after the first one). Simply duplicating the first frame
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// seems to solve this problem, and also allows the thumbnail to be generated.
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static bool firstRun = true;
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if (firstRun) {
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firstRun = false;
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frame->pts += 1;
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mFrameQueue.enqueue(frame); // only works when the queue is empty at this point. todo: clean this up!
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}
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else
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// free the frame
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av_frame_free(&frame);
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}
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