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OpenBoard/src/podcast/ffmpeg/UBFFmpegVideoEncoder.cpp

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#include "UBFFmpegVideoEncoder.h"
// Future proofing
#if LIBAVCODEC_VERSION_INT < AV_VERSION_INT(55,28,1)
#define av_frame_alloc avcodec_alloc_frame
#define av_frame_free avcodec_free_frame
#endif
QString avErrorToQString(int errnum)
{
char error[AV_ERROR_MAX_STRING_SIZE];
av_make_error_string(error, AV_ERROR_MAX_STRING_SIZE, errnum);
return QString(error);
}
/**
* @brief Constructor for the ffmpeg video encoder
*
*
* This class provides an interface between the screencast controller and the ffmpeg
* back-end. It initializes the audio and video encoders and frees them when done;
* worker threads handle the actual encoding of frames.
*
*/
UBFFmpegVideoEncoder::UBFFmpegVideoEncoder(QObject* parent)
: UBAbstractVideoEncoder(parent)
, mOutputFormatContext(NULL)
, mSwsContext(NULL)
, mFile(NULL)
{
mTimebase = 100 * framesPerSecond();
qDebug() << "timebase: " << mTimebase;
mVideoEncoderThread = new QThread;
mVideoWorker = new UBFFmpegVideoEncoderWorker(this);
mVideoWorker->moveToThread(mVideoEncoderThread);
connect(mVideoWorker, SIGNAL(error(QString)),
this, SLOT(setLastErrorMessage(QString)));
connect(mVideoEncoderThread, SIGNAL(started()),
mVideoWorker, SLOT(runEncoding()));
connect(mVideoWorker, SIGNAL(encodingFinished()),
mVideoEncoderThread, SLOT(quit()));
connect(mVideoEncoderThread, SIGNAL(finished()),
this, SLOT(finishEncoding()));
}
UBFFmpegVideoEncoder::~UBFFmpegVideoEncoder()
{
if (mVideoWorker)
delete mVideoWorker;
if (mVideoEncoderThread)
delete mVideoEncoderThread;
}
void UBFFmpegVideoEncoder::setLastErrorMessage(const QString& pMessage)
{
qDebug() << "FFmpeg video encoder:" << pMessage;
mLastErrorMessage = pMessage;
}
bool UBFFmpegVideoEncoder::start()
{
bool initialized = init();
if (initialized)
mVideoEncoderThread->start();
return initialized;
}
bool UBFFmpegVideoEncoder::stop()
{
qDebug() << "Video encoder: stop requested";
mVideoWorker->stopEncoding();
return true;
}
bool UBFFmpegVideoEncoder::init()
{
// Initialize ffmpeg lib
av_register_all();
avcodec_register_all();
AVDictionary * options = NULL;
int ret;
// Output format and context
// --------------------------------------
if (avformat_alloc_output_context2(&mOutputFormatContext, NULL,
"mp4", NULL) < 0)
{
setLastErrorMessage("Couldn't allocate video format context");
return false;
}
// The default codecs for mp4 are h264 and aac, we use those
// Video codec and context
// -------------------------------------
AVCodec * videoCodec = avcodec_find_encoder(mOutputFormatContext->oformat->video_codec);
if (!videoCodec) {
setLastErrorMessage("Video codec not found");
return false;
}
mVideoStream = avformat_new_stream(mOutputFormatContext, 0);
mVideoStream->time_base = {1, mTimebase};
avcodec_get_context_defaults3(mVideoStream->codec, videoCodec);
AVCodecContext* c = avcodec_alloc_context3(videoCodec);
c->bit_rate = videoBitsPerSecond();
c->width = videoSize().width();
c->height = videoSize().height();
c->time_base = {1, mTimebase};
c->gop_size = 10;
c->max_b_frames = 0;
c->pix_fmt = AV_PIX_FMT_YUV420P;
if (mOutputFormatContext->oformat->flags & AVFMT_GLOBALHEADER)
c->flags |= AV_CODEC_FLAG_GLOBAL_HEADER;
/*
* Supported pixel formats for h264 are:
* AV_PIX_FMT_YUV420P
* AV_PIX_FMT_YUV422P
* AV_PIX_FMT_YUV444P
* AV_PIX_FMT_YUVJ420P
*/
av_dict_set(&options, "preset", "slow", 0);
av_dict_set(&options, "crf", "20", 0);
ret = avcodec_open2(c, videoCodec, &options);
if (ret < 0) {
setLastErrorMessage(QString("Couldn't open video codec: ") + avErrorToQString(ret));
return false;
}
mVideoStream->codec = c;
// Source images are RGB32, and should be converted to YUV for h264 video
mSwsContext = sws_getCachedContext(mSwsContext,
c->width, c->height, AV_PIX_FMT_RGB32,
c->width, c->height, c->pix_fmt,
SWS_BICUBIC, 0, 0, 0);
// Audio codec and context
// -------------------------------------
/*
AVCodec * audioCodec = avcodec_find_encoder(mOutputFormatContext->oformat->audio_codec);
mAudioStream = avformat_new_stream(mOutputFormatContext, audioCodec);
*/
// Open the output file
ret = avio_open(&(mOutputFormatContext->pb), videoFileName().toStdString().c_str(), AVIO_FLAG_WRITE);
if (ret < 0) {
setLastErrorMessage(QString("Couldn't open video file for writing: ") + avErrorToQString(ret));
return false;
}
// Write stream header
ret = avformat_write_header(mOutputFormatContext, NULL);
if (ret < 0) {
setLastErrorMessage(QString("Couldn't write header to file: ") + avErrorToQString(ret));
return false;
}
return true;
}
void UBFFmpegVideoEncoder::newPixmap(const QImage &pImage, long timestamp)
{
static bool isFirstFrame = true;
if (isFirstFrame) {
timestamp = 0;
isFirstFrame = false;
}
if (!mVideoWorker->isRunning()) {
qDebug() << "Encoder worker thread not running. Queuing frame.";
mPendingFrames.enqueue({pImage, timestamp});
}
else {
// First send any queued frames, then the latest one
while (!mPendingFrames.isEmpty()) {
AVFrame* avFrame = convertFrame(mPendingFrames.dequeue());
if (avFrame)
mVideoWorker->queueFrame(avFrame);
}
// note: if converting the frame turns out to be too slow to do here, it
// can always be done from the worker thread (in thta case,
// the worker's queue would contain ImageFrames rather than AVFrames)
AVFrame* avFrame = convertFrame({pImage, timestamp});
if (avFrame)
mVideoWorker->queueFrame(avFrame);
// signal the worker that frames are available
mVideoWorker->mWaitCondition.wakeAll();
}
}
/** Convert a frame consisting of a QImage and timestamp to an AVFrame
* with the right pixel format and PTS
*/
AVFrame* UBFFmpegVideoEncoder::convertFrame(ImageFrame frame)
{
AVFrame* avFrame = av_frame_alloc();
avFrame->format = mVideoStream->codec->pix_fmt;
avFrame->width = mVideoStream->codec->width;
avFrame->height = mVideoStream->codec->height;
avFrame->pts = mTimebase * frame.timestamp / 1000;
const uchar * rgbImage = frame.image.bits();
const int in_linesize[1] = { frame.image.bytesPerLine() };
// Allocate the output image
if (av_image_alloc(avFrame->data, avFrame->linesize, mVideoStream->codec->width,
mVideoStream->codec->height, mVideoStream->codec->pix_fmt, 32) < 0)
{
setLastErrorMessage("Couldn't allocate image");
return NULL;
}
sws_scale(mSwsContext,
(const uint8_t* const*)&rgbImage,
in_linesize,
0,
mVideoStream->codec->height,
avFrame->data,
avFrame->linesize);
return avFrame;
}
void UBFFmpegVideoEncoder::finishEncoding()
{
qDebug() << "VideoEncoder::finishEncoding called";
// Some frames may not be encoded, so we call avcodec_encode_video2 until they're all done
int gotOutput;
do {
// TODO: get rid of duplicated code (videoWorker does almost exactly this during encoding)
AVPacket* packet = mVideoWorker->mPacket;
if (avcodec_encode_video2(mVideoStream->codec, packet, NULL, &gotOutput) < 0) {
setLastErrorMessage("Couldn't encode frame to video");
continue;
}
if (gotOutput) {
AVRational codecTimebase = mVideoStream->codec->time_base;
AVRational streamTimebase = mVideoStream->time_base;
av_packet_rescale_ts(packet, codecTimebase, streamTimebase);
packet->stream_index = mVideoStream->index;
av_interleaved_write_frame(mOutputFormatContext, packet);
av_packet_unref(packet);
}
} while (gotOutput);
av_write_trailer(mOutputFormatContext);
avio_close(mOutputFormatContext->pb);
avcodec_close(mVideoStream->codec);
sws_freeContext(mSwsContext);
avformat_free_context(mOutputFormatContext);
emit encodingFinished(true);
}
//-------------------------------------------------------------------------
// Worker
//-------------------------------------------------------------------------
UBFFmpegVideoEncoderWorker::UBFFmpegVideoEncoderWorker(UBFFmpegVideoEncoder* controller)
: mController(controller)
{
mStopRequested = false;
mIsRunning = false;
mPacket = new AVPacket();
}
UBFFmpegVideoEncoderWorker::~UBFFmpegVideoEncoderWorker()
{}
void UBFFmpegVideoEncoderWorker::stopEncoding()
{
qDebug() << "Video worker: stop requested";
mStopRequested = true;
mWaitCondition.wakeAll();
}
void UBFFmpegVideoEncoderWorker::queueFrame(AVFrame* frame)
{
mFrameQueueMutex.lock();
mFrameQueue.enqueue(frame);
mFrameQueueMutex.unlock();
}
/**
* The main encoding function. Takes the queued image frames and
* assembles them into the video
*/
void UBFFmpegVideoEncoderWorker::runEncoding()
{
mIsRunning = true;
while (!mStopRequested) {
mFrameQueueMutex.lock();
mWaitCondition.wait(&mFrameQueueMutex);
while (!mFrameQueue.isEmpty()) {
writeLatestVideoFrame();
}
/*
while (!mAudioQueue.isEmpty()) {
writeLatestAudioFrame();
}
*/
mFrameQueueMutex.unlock();
}
emit encodingFinished();
}
void UBFFmpegVideoEncoderWorker::writeLatestVideoFrame()
{
AVFrame* frame = mFrameQueue.dequeue();
int gotOutput;
av_init_packet(mPacket);
mPacket->data = NULL;
mPacket->size = 0;
// qDebug() << "Encoding frame to video. Pts: " << frame->pts << "/" << mController->mTimebase;
if (avcodec_encode_video2(mController->mVideoStream->codec, mPacket, frame, &gotOutput) < 0)
emit error("Error encoding frame to video");
if (gotOutput) {
AVRational codecTimebase = mController->mVideoStream->codec->time_base;
AVRational streamTimebase = mController->mVideoStream->time_base;
// recalculate the timestamp to match the stream's timebase
av_packet_rescale_ts(mPacket, codecTimebase, streamTimebase);
mPacket->stream_index = mController->mVideoStream->index;
// qDebug() << "Writing encoded packet to file; pts: " << mPacket->pts << "/" << streamTimebase.den;
av_interleaved_write_frame(mController->mOutputFormatContext, mPacket);
av_packet_unref(mPacket);
}
// Duct-tape solution. I assume there's a better way of doing this, but:
// some players like VLC show a black screen until the second frame (which
// can be several seconds after the first one). Simply duplicating the first frame
// seems to solve this problem, and also allows the thumbnail to be generated.
static bool firstRun = true;
if (firstRun) {
firstRun = false;
frame->pts += 1;
mFrameQueue.enqueue(frame); // only works when the queue is empty at this point. todo: clean this up!
}
else
// free the frame
av_frame_free(&frame);
}