новые иконки в OpenBoard
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
OpenBoard/src/gui/UBKeyboardPalette.h

196 lines
4.5 KiB

#ifndef UBKEYBOARDPALETTE_H
#define UBKEYBOARDPALETTE_H
#include "UBFloatingPalette.h"
#include <QLayout>
#include <QPainter>
#include <QMenu>
#include <QIcon>
#include "frameworks/UBPlatformUtils.h"
class UBKeyButton;
class UBKeyboardButton;
class UBKeyboardPalette : public UBFloatingPalette
{
Q_OBJECT
friend class UBKeyboardButton;
friend class UBCapsLockButton;
friend class UBLocaleButton;
public:
~UBKeyboardPalette();
bool isEnabled(){return locales!= NULL;}
virtual QSize sizeHint () const;
virtual void adjustSizeAndPosition(bool pUp = true);
QString getKeyButtonSize() const {QString res; res.sprintf("%dx%d", btnWidth, btnHeight); return res;}
void setKeyButtonSize(const QString& strSize);
void setAutoMinimize(bool autoMinimize);
static UBKeyboardPalette* create(QWidget *parent);
signals:
void moved(const QPoint&);
void localeChanged(int);
void keyboardActivated(bool);
private slots:
void syncPosition(const QPoint & pos);
void syncLocale(int nLocale);
void keyboardPaletteAutoMinimizeChanged(QVariant b);
void keyboardPaletteButtonSizeChanged(QVariant size);
void onActivated(bool b);
protected:
bool capsLock;
int nCurrentLocale;
int nLocalesCount;
UBKeyboardLocale** locales;
int btnWidth;
int btnHeight;
bool languagePopupActive;
bool keyboardActive;
bool autoMinimize;
virtual void enterEvent ( QEvent * event );
virtual void leaveEvent ( QEvent * event );
virtual void paintEvent(QPaintEvent *event);
virtual void moveEvent ( QMoveEvent * event );
void sendKeyEvent(const KEYBT& keybt);
void setLocale(int nLocale);
const QString* getLocaleName();
private:
UBKeyboardPalette(QWidget *parent);
static QList<UBKeyboardPalette*> instances;
QRect originalRect;
UBKeyButton** buttons;
UBKeyboardButton** ctrlButtons;
void createCtrlButtons();
void setInput(const UBKeyboardLocale* locale);
// Can be redefined under each platform
void onLocaleChanged(UBKeyboardLocale* locale);
// Storage for platform-dependent objects (linux)
void* storage;
// Linux-related parameters
int min_keycodes, max_keycodes, byte_per_code;
// Save locale before activation to restore it after (MAC)
QString activeLocale;
};
class UBKeyboardButton : public QWidget
{
Q_OBJECT
public:
UBKeyboardButton(UBKeyboardPalette* parent);
~UBKeyboardButton();
protected:
void paintEvent(QPaintEvent *event);
virtual void enterEvent ( QEvent * event );
virtual void leaveEvent ( QEvent * event );
virtual void mousePressEvent ( QMouseEvent * event );
virtual void mouseReleaseEvent ( QMouseEvent * event );
virtual void onPress() = 0;
virtual void onRelease() = 0;
virtual void paintContent(QPainter& painter) = 0;
bool capsLock(){return keyboard->capsLock;}
UBKeyboardPalette* keyboard;
void sendUnicodeSymbol(unsigned int nSymbol1, unsigned int nSymbol2, bool shift);
void sendControlSymbol(int nSymbol);
private:
bool bFocused;
bool bPressed;
};
class UBKeyButton : public UBKeyboardButton
{
Q_OBJECT
public:
UBKeyButton(UBKeyboardPalette* parent);
~UBKeyButton();
void setKeyBt(const KEYBT* keybt){this->keybt = keybt;}
virtual void onPress();
virtual void onRelease();
virtual void paintContent(QPainter& painter);
private:
const KEYBT* keybt;
};
class UBCntrlButton : public UBKeyboardButton
{
Q_OBJECT
public:
UBCntrlButton(UBKeyboardPalette* parent, const QString& _label, int _code );
~UBCntrlButton();
virtual void onPress();
virtual void onRelease();
virtual void paintContent(QPainter& painter);
private:
QString label;
int code;
};
class UBCapsLockButton : public UBKeyboardButton
{
Q_OBJECT
public:
UBCapsLockButton(UBKeyboardPalette* parent);
~UBCapsLockButton();
virtual void onPress();
virtual void onRelease();
virtual void paintContent(QPainter& painter);
};
class UBLocaleButton : public UBKeyboardButton
{
Q_OBJECT
public:
UBLocaleButton(UBKeyboardPalette* parent);
~UBLocaleButton();
virtual void onPress();
virtual void onRelease();
virtual void paintContent(QPainter& painter);
protected:
QMenu* localeMenu;
};
#endif // UBKEYBOARDPALETTE_H