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/*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef UBACTIONABLEWIDGET_H
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#define UBACTIONABLEWIDGET_H
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#include <QWidget>
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#include <QPaintEvent>
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#include <QToolButton>
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#include <QPushButton>
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#define ACTIONSIZE 16
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typedef enum{
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eAction_Close,
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eAction_MoveUp,
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eAction_MoveDown
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}eAction;
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class UBActionableWidget : public QWidget
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{
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Q_OBJECT
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public:
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UBActionableWidget(QWidget* parent=0, const char* name="UBActionableWidget");
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~UBActionableWidget();
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void addAction(eAction act);
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void removeAction(eAction act);
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void removeAllActions();
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void setActionsVisible(bool bVisible);
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signals:
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void close(QWidget* w);
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protected:
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void setActionsParent(QWidget* parent);
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void unsetActionsParent();
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QVector<eAction> mActions;
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QPushButton mCloseButtons;
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private slots:
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void onCloseClicked();
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private:
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bool mShowActions;
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};
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#endif // UBACTIONABLEWIDGET_H
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